                                                           PrimoPyro1990

							   
	   
 
                          ...  Shotgun Loads ...

			  
DISCLAIMER: This file contains information on making devices which are 
            illegal or harmful. Neither the BBS carrying this file nor its
	    author can be considered responsible for making this
	    information available. This file is intended to educate only.
	    


The shotgun is a versatile weapon in that it can fire a variety of loads.
These ideas are meant for 12 ga. weapons :

Hard Shot: If you have to penetrate safety glass with a shotgun blast open
up the crimp of the shell. Empty it of the shot and refill it with the same
weight of ball bearings. The bearings should be 3/16" - 3/8" in dia. You'll
find that this load can penetrate up to 2 thicknesses of auto safety glass.
Watch out for ricochets though.

Flechette Load: Flechettes are simply small darts. Obtain some .035" music
wire from a hobby store. Cut the wire into pieces about 1 1/2" long. Sharpen
one end of each piece of wire, rough up the other end. 
Coat the rough end of the wires with epoxy. When the first coat of epoxy is
dry add another. Keep this up until there is a small ball of epoxy on one
end like a hatpin. This is the fin end. Reload a shell with these darts
making sure that the darts do not exceed the shotweight that was originally
in the shell.
You may find these darts can penetrate a bullet-proof vest at close range.
The darts lose velocity very fast so this is mainly for close range work.

Teargas Shell: Fill a small plastic bag with capstun oil and heat seal the 
open end of the bag. Reload the shell with the bag instead of shot.
When the gun is fired, it will make cloud of capstun with a range of about
20 ft. After you use this load be sure to clean the bore of the weapon good.

Hardball Load: It's been reported that SWAT uses a special load in their
shotguns to help gain entrance to a house. The shells are loaded with hard
ceramic balls that can shatter door hinges. This idea has not been tried but
maybe an aluminum oxide,fiberglass, and epoxy projectile could be made that
has a similar effect

Aerial Shell: To make an aerial shell load you will need a cardboard tube
1 1/4" long and with a 5/8" O.D.. The walls should be about 3/32" thick. Roll
this tube with an absolute minimun of white glue. Coat the tube with epoxy
and let it soak into the tube. Repeat this when the first coat is almost dry.
After the second coat is dry, insert a cardboard disk 1/8" into one end.
Seal this end with epoxy. When the epoxy hardens drill a hole through the
seal for a piece of blasting fuse. Cut an 1 1/2" length of fuse and insert it
1/2" into the case then epoxy the fuse to the shell. Bend the fuse sticking
out of the shell against the bottom of the shellcase and epoxy the fuse to
the case. Do not get epoxy onto the exposed powder at the end of the fuse.
The fuse will give you about 4 - 5 secs of delay but test the burning time of
your fuse. Fill the casing half full of 50/50 fine aluminum and potassium
perchlorate. Do Not Use Chlorates! Now push another cardboard 1/8"disk into 
the open end of the casing and seal it with epoxy. Let the load harden for a
day or two before use.
Remove the shot, shotcup, and half the powder from a shotgun shell. Prime the
fuse with black powder mixed with starch solution. Let the priming dry then
push the load into the shell on top of the gunpowder. A small amount of 
wadding could be used if it doesn't interfere with ignition of the fuse.
Close the crimp up or cut off the old crimp and seal the shotgun shell with
a waterproof cardboard disk held in place with a small amount of silicone 
glue.
You can try a stronger gunpowder charge if you think your shotgun will handle
it. Check the burning time of the fuse before using this load. The aluminum/
perchlorate load is pretty safe to use but it is very spark sensitive. 
Handle with care.

Incendiary Load: If you build a case similar to the aerial shell but instead
of using an explosive you subtitute a plastic bag of napalm or a charge of
"GOOP" you can make a fairly effective incendiary projectile. The main draw-
back is the amount of incendiary material that can be loaded in such a small
case. A small charge of black powder (1 gm.) can be sealed in the incendiary
case so that the blasting fuse ignites the powder after a suitable delay.
The black powder should just be enough to rupture the case without causing
the napalm to scatter too much. If you are adventerous enough, try sealing
a small amount of white phosphorous into the casing. WARNING - The phosph-
orous will ignite spontaneously on contact with air or an oxidizer. For this
reason it is usually stored under water. I personally cannot recommend this
substance unless you have a great deal of experience handling phosphorous.
The burns it inflicts are very painful and slow healing. Particles of WP
can burn their way through your body. A 5% solution of stearic acid will
coat the WP and stop its burning. WP is only for the experienced and even
then handle with the greatest of care. 
                                GOOP
                              --------
		           Asphalt 20%
	                 Heavy Oil 20%
                 Potassium Nitrate 30%
                   Aluminum Powder 20%
	                     Sulfur 5%
		           Charcoal 5%      
Mix these together well. This is a very easily ignited incendiary that puts
out a large flame when it burns.

Long Distance Shot: To keep the shot from spreading too quickly, open up the
shell and empty out the shot. Replace the shot one layer at a time with salt
or crushed rice filling up the space in between the shot. The powder you use
isn't important as long as it is fine enough to fill in the airspace between
the shot. Recrimp the shell and its all done. The shot only spreads about
75% as much as a regular shell and is effective at longer ranges.



                            *** Kilroy was here ***
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
 Another file downloaded from:                     The NIRVANAnet(tm) Seven

 & the Temple of the Screaming Electron   Taipan Enigma        510/935-5845
 Burn This Flag                           Zardoz               408/363-9766
 realitycheck                             Poindexter Fortran   510/527-1662
 Lies Unlimited                           Mick Freen           801/278-2699
 The New Dork Sublime                     Biffnix              415/864-DORK
 The Shrine                               Rif Raf              206/794-6674
 Planet Mirth                             Simon Jester         510/786-6560

                          "Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
