DOOM Audio Editor - version 1.1 March 1994

SUMMARY:

DMAUD sound_number [-s sound_file][-e sound_file][-l][-q][-x][-f pwad][-r][-c]

sound_number: 1-49 (1-61), select and play sound from DOOM WAD
-s          : Store sound_file into DOOM WAD at position sound_number
	      Input files can be any sound format; they will automatically
	      be converted to 11025 samples/sec
-e          : Extract sound from DOOM WAD at position sound_number
	      and store into sound_file in .WAV format.  Will not
	      overwrite existing file
-l          : List samples
-q          : Quiet; no SoundBlaster output
-x          : Allow length of sound in WAD to expand beyond current length
-f          : Alternate WAD file (PWAD)
-r          : Remove sound from alternate WAD
-c          : List contents of WAD

DESCRIPTION:

	DMAUD will store sounds into or extract sounds from DOOM WAD and
	PWAD files. In addition, DMAUD will play the sound if a 
	SoundBlaster compatible sound card is present.

	Patch WAD files (PWAD) can be edited the same as WAD files by using
	the '-f pwad' option on the command line; the PWAD will be created 
	as needed.  To remove a sound from the PWAD, use the '-r' option.
	For the PWAD to work correctly, the filename must end with .WAD.

	Please be sure that you have a backup copy of the original DOOM WAD 
	file available.
	
	Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and
	any sample rate; they will be converted as necessary.

	Some examples:

	Play sound #1:

		DMAUD 1


	Replace sound #1:

		DMAUD 1 -s foo.wav


	Replace sound #1, and allow sound length to increase beyond current
	sound length:

		DMAUD 1 -s foo.wav -x

	NOTE: Using the '-x' option can increase the size of the WAD.


	Extract sound #1:

		DMAUD 1 -e foo.raw


	Replace sound quietly:

		DMAUD 1 -s foo.wav -q


	Create a PWAD and add a sound to it:

		DMAUD -f bar.wad 1 -s foo.wav

	Run DOOM using the new PWAD file:

		DOOM -file bar.wad



COMMENTS/SUGGESTIONS:
	
	Bill Neisius
	bill@solaria.hac.com
